A take on the domino

DoMino is a never ending, tetris-esque, real-time puzzle game about forming dominos with a unique block forming mechanic.

DoMino was originally prototyped for a weekly prototype class where I was tasked with recontextualizing the classic game piece of the domino with a new digital game mechanic.

Click and drag to form boxes around randomly generated pips, and form dominos to match the falling pieces to the left, press ‘right mouse‘ to flip the domino.


I served as the Game Designer, Programmer, 2D & 3D Designer, and Composer.

 Tracks